Fox seeing bright, Brightcove

Cambridge, Ma based Internet TV and syndication service Brightcove announced it has signed a definitive agreement to become the video platform for Fox Entertainment Group’s internet TV efforts.

Under the terms of the deal Fox broadcasting, FX and its other channels will begun running programming and hosting ad-supported channels on Brightcove’s technology platform. Additionally, Brightcove’s services will allow FEG properties to manage the syndication of their programming to website affiliates and promotion their content with social media features.

While Brightcove also has a limited relationship with CBS, the New York Times, MTV Networks, and other media properties, this will be the first deal where they will act as the sole network provider for a major network.

The deal is a significant milestone for Brightcove, and arguably the company’s most significant news to date, besting even its nearly $60m private placement in January.

Kodak: Reinventing digital cameras?

Kodak, a company built on a foundation of innovations for photography and film, has struggled somewhat as the world’s transitioned toward a more digital environment.  Some product lines have thrived while others have been restructured.  The company has made large bets on technology, particularly efforts to push into ink-jet printing and now, a possible new breakthrough for digital photography.

kodakLate last week  Kodak unveiled a technology it claims will improve the images of digital camera’s by a factor of 2x to 4x without requiring an increase in the size of the camera’s image sensor.  If the technology is as promised, is cost effective to produce, and becomes widely adopted, Kodak could be in a position to generate substantial licensing revenue.  The breakthrough could,  even potentially, be big enough to redirect the course of the entire digital camera marketplace.

To understand the technology at stake requires a basic understanding of how digital cameras work.  So in basic terms: digital camera’s use a grid like array of sensors to simulate film and capture an image.  The grid (which is a semi-conductor technology)  is composed of thousands of small light sensitive sensors (called Pixels). Each Pixel recognizes a dot of light (like grain in film) as bright or dark.  The computer-brain of the camera then converts that information into its memory.   Repeating the pattern of dark and light dots of lights like a mosaic recreates the picture.   The more pixels on the grid, the more information the camera can record; and the more information stored, the better the picture.  (The same is true in film, larger format negatives captures more detailed pictures by storing more information in the form of more data about the pattern of light). 

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May Game Sales Data

The NPD Group released its monthly hardware sales data for May late this past week. Sales for both consoles and software were strong. As has been regularly the case for the past few months, Nintendo dominated both full–size and portable hardware categories. Overall, hardware sales accounted for $319m in revenue for the month.

gameHome consoles accounted for $221m, an increase of 79% over the same period last year. The Nintendo Wii led with 338k units sold. The Sony Playstation 2 and Microsoft’s Xbox 360 finished second and third with 188k and 155k units respectively. The PlayStation 3 continued to struggle relative to the competition with only 82k units sold.

In the Portables category, revenue was up 45% over the same month for last year with approximately $98m in sales. The Nintendo DS sold an impressive 423k units following a strong showing in April when they sold 471k units. 221k units of Sony’s PlayStation Portable were sold.

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Veoh: $26m Series C

San Diego based internet video-sharing site Veoh has closed its third round of venture capital financing.  The  $26m Series C round was led by Goldman Sachs and also included prior investors Spark Capital and Shelter Capital Partners.

veohThe company, which was launched in 2005, has raised approximately $41m to date.  Former Disney exec Michael Eisner who sits on the board of directors and is among the notable investors through his investment company, TornanteTime Warner has also invested.  Unsubstantiated speculation is putting the pre-money valuation for this round somewhere just above $60m.

Like IPTV companies Joost and Babelgum, Veoh offers a Peer to Peer video player but unlike the other two, Veoh has focused more on user-generated content and syndication than on trying to be a content destination.   Users can upload videos of differing sizes or quality levels and Veoh will syndicate them to different video destinations from YouTube to MySpace.   Unlike YouTube, Veoh can handle larger sized video files and higher quality content.   

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EMI gives Passalong DRM-Free Music

Following on the heels of licensing DRM-Free music for sale through Amazon’s music store and Apple’s iTunes, music label EMI this week extended a similar offering to lesser known music retailer Passalong Networks.

320kb DRM-Free downloads will be available for all EMI tracks sold through Passalong’s Storeblock’s music platform.  Storeblock, is a  technology and music sales and distribution platform widely licensed to businesses to power their own private-label online  music stores.

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Joost vs. Babelgum

Fads come and go and while at their peak they often get a lot of press attention.  Babelgum and Joost are the two most mentioned names when it comes to Peer-to Peer IPTV, and both are trying to prove their marketplace is no fad.

babelgum vs joostLondon based,  Joost has been the initial front runner.  It was first to market, raised a large amount of capital, is signing up partners, hired a big name CEO, and even hired a talent agent. Babelgum’s PR machine hasn’t been as active in informing the world of their progress but the Ireland based company has been quietly moving ahead in preparation to compete.  A few days ago, Babelgum  rolled out its own beta offering. 

Like Joost, access to Babelgum is limited to invitation, and like Joost, there’s a lot still being developed.  The offerings are anything but complete.  Still both are far enough along to merit a side by side comparison; so here’s a first look. 

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Wibree and Bluetooth

If only a cellular earpiece was small enough to not look like an appendage growing from my ear….
If only a bike computer could tell you a call was coming in on your cell phone while your phone was safely stowed away….
If only a small sensor could monitor a diabetic’s glucose levels and wirelessly alert him/her of dangerous levels on his or her watch, or cell phone…
If only video game controllers could wirelessly interact with each other to trigger changes in game play….

wibreeIncreasingly, instrumental technology seems to be finding its way out of Scandinavia and into the open source world.  First there was Linux, the operating system developed from the work of Linus Torvalds at the University of Helsinki  in the early 90s. Then, there was Bluetooth, the low power, low frequency wireless technology we now find powering everything from cellular earpieces, and stereo headphones to wireless computer mice.  Now it’s Wibree, a Nokia development, that’s poised to bring a new round of changes and evolution.  Wibree, in fact,  may be technology to make all of the above “If Only’s” possible and a lot more beyond them.

(Bluetooth was originally developed by Ericsson in Sweden and then expanded with the help of Intel, Microsoft, Nokia and Toshiba before its management was passed to the non-profit Bluetooth Special Interest Group that oversees the licensing and trademark management.)

So what is Wibree? –   For starters, Wibree is a wireless communications technology like Bluetooth.  In fact, it’s sometimes been referred to as Ultra-Low Power Bluetooth – making it a derivative technology that can both stand alone or integrate with existing Bluetooth standards.  

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