Lionsgate Q3 Earnings

Lionsgate (NYSE: LGF), the maker/distributor of television, movie and music content including popular programming like Showtime’s Weeds, announced results of Q3 on Tuesday (year end results due in early April) .  

For the quarter ended Dec 31, 2006, revenues were up 11% to $254.5m.  Operating income was up 270%.  International revnue was up 90%.  Home movie and theatrical operations saw single digit revenue declines but free cash flow increased by well over 100% to $50.7m

Sequels do out later in the year to its Saw and Hostel movie franchises are expected to provide solid growth for the company.  Rumors of the company being a potential acquisition target are encouraged by their positive growth.

More detailed press coverage on Lionsgate’s finances can be found at:

Yahoo Finance
Google Finance
Marketwatch

Lionsgate films to iTunes

Apple and Lionsgate announced an agreement earlier this week to add titles from the Lionsgate library to the movie and television content available on iTunes.   From an analysts perspective there isn’t a tremendous amount to comment on regarding the announcement, but the deal is a notable achievement for Apple in their efforts to increase their content pool. 

Lionsgate has acquired a large and diverse film library which includes movie titles ranging from Academy Award winner Crash to horror franchises like Saw as well as television hits.  Facing competition from Wal-mart, a multitude of internet-video startups, and joint ventures like Amazon-Tivo, having these titles will help Apple remain competitive with downloadable video.

Imagi: Animation Contractor or Pixar East?

Tax breaks, subsidies, cheaper labor, lower overhead – manufacturers have long found overseas production to be cheaper.  Software developers have also drawn the same conclusion and shipped some of their development to overseas firms from Ireland to India.   Why not the same for digital animation?

A recent article in Forbes suggests Imagi, a Hong Kong based Computer Graphics animator is trying to be an “Asia’s answer to Pixar.”  I don’t entirely agree.   The facts in the article lead me to believe that recently appointed CEO Douglas Glen is positioning Imagi to be both an offshore partner of choice for CG Animation as well as a standalone animation studio.  I think the company is going to go after both contract work and the development of their own franchises.

Imagi TMNT poster

Glen is no stranger to off-shoring, nor its benefits.  Prior to taking the helm at Imagi in September 2006, Glen worked at toy giant Mattel where he was president of a media division responsible for software and electronics.  Mattel often relies on contracted Asian manufacturing.  Glen was also an executive at Sega of America handling game development – and the gaming industry has a well publicized history of moving production to Asia in recent years but keeping creative control elsewhere. With his background, I’d also expect Glen will insure Imagi has a hand in the lucrative licensing market that surrounds big league animation franchises

Click to Read More

Ebay and Stubhub

Today eBay closed its acquisition of online ticket reseller Stubhub. Less closing costs and fees, the deal, which was announced on January 10th closed at a purchase price of $307m with approximately $21m of net cash.

The purchase, unlike many that have followed since eBay’s shrewd acquisition of Paypal in 2002 for $1.5b, seems a natural fit to eBay’s core retail/auction business lines. Stubhub, which was founded by two classmates from Stanford’s GSB (who held approximate 25% of outstanding shares at the time of the sale), acts as a middle market for for person to person resale of event tickets. It has market-leading position in the growing market for secondary sales of event tickets. (IAC’s Ticketmaster is the leader in primary sales and MusicToday, which is owned by Live Nation, dominates the sale of Direct-to-Fan ticketing)

In December, 2006 the Stubhub site was the 5th most visited ticket vendor with 2.1m unique visitors according to ComScore Networks. (The Top 4: Ticketmaster with13.3m, Moviefone with 12.8m, Fandango with 5.4m and Movietickets.com with 4.8m). For the prior fiscal year, Stubhub’s revenues were close to $100 and earnings (EBIDTA) were approximately $10m. Those numbers puts the transaction price at a rich multiple of approximate 30x revenue. That’s a big premium, arguably too much of one, but compared to the purchases Click to Read More

Reprint of Steve Jobs Essay

The following is a copy of an essay Steve Jobs, Chairman of Apple, posted last week on Apple’s website about issues of DRM with music downloads. There has been a lot of commentary, including my own, on what Mr. Jobs had to say. It’s an eloquent, detailed speech worth reading. I am reprinting Mr. Jobs words here only to keep them available in the event that the link to them on Apple’s website is not maintained.

Steve Jobs
February 6, 2007

With the stunning global success of Apple’s iPod music player and iTunes online music store, some have called for Apple to “open” the digital rights management (DRM) system that Apple uses to protect its music against theft, so that music purchased from iTunes can be played on digital devices purchased from other companies, and protected music purchased from other online music stores can play on iPods. Let’s examine the current situation and how we got here, then look at three possible alternatives for the future.

To begin, it is useful to remember that all iPods play music that is free of any DRM and encoded in “open” licensable formats such as MP3 and AAC. iPod users can and do acquire their music from many sources, including CDs they own. Music on CDs can be easily imported into the freely-downloadable iTunes jukebox software which runs on both Macs and Windows PCs, and is automatically encoded into the open AAC or MP3 formats without any DRM. This music can be played on iPods or any other music players that play these open formats.

Click to Read More

Cisco acquiring Five Across

When it comes to mergers and acquisitions, there are some deals that you can almost see coming but then there are others that hit you like something falling out of the sky.  Cisco dropped a small bomb from above when it announced today it was acquiring small social network platform developer Five Across .

Five Across was founded in 2003 by software developers from Apple computer and Adobe Systems. They set out to create a rapid deployment platform for creating and publishing web communities (and social networks) and integrating dynamic content in to them.  Put another way, their idea was simple: web communities are popular but time consuming to build.  Create a rapid deployment platform and corporate customers can use tools to create their own interactive web communities; sites where they can engage fans/customers and enhance their brands.   

five across and cisco

At the time of the acquisition, Five Across software is beyond beta and in the market. The NHL with its NHL Connect fan website (currently listed as being in beta)is one of the notable first customers.

On the face of it, thinking purely about revenue, acquiring Five Across seems a curious choice for Cisco.  Buying a software developer, let alone one that hasn’t sold a lot of product, is a move away from Cisco’s core business of selling network routers and switches, or even its consumer networking product lines (through Linksys and Scientific Atlanta). 

Fortunately, direct impact on bottom line isn’t the only purpose of an acquisition.  In this case, there are several ways the acquisition could be to be complimentary without direct contribution.  Click to Read More

Steve Jobs’ Funky Numbers: a closer look at his essay

Yesterday, I commented (in an extremely long post) on Steve Jobs essay about DRM systems in the music industry.  I was impressed with his post, and lauded it.  Having slept on my thoughts, I still feel that way, but one thing irks me – Jobs’ numbers were bad.

I noted yesterday that Mr. Jobs numbers were, in a few instances, exaggerated and simplistic but I didn’t say much more than that.  Today, partly in reply to an email I received, I am going to focus briefly on his numbers.

What Jobs Said:
Through 2006, 90 million iPods were sold along with 2 billion songs from iTunes.  That yields an average of 22 songs purchased from iTunes per store.

Reality:
That math may be factually accurate but it’s misleading.  The iPod has been around for many years and any given single owner has probably gone through more than one iPod in that time.  (I, for example, have had two break and am on my third. I also have a Shuffle that I received as a gift. That means, I account for 4 of those 90 million, not just 1).  Extrapolating song purchases based on total units is far less telling than doing it by unique buyers.

Better Math:
Recalculate those numbers based on the songs purchased per unique iPod owner rather than total units. Something like this example:
Click to Read More